|
|
Latest version
The latest version works under
DOS, Unix (Linux, FreeBSD, Irix, Solaris),
Windows, BeOS, MacOS (alpha) and QNX. You can read
the full change log.
If you prefer upgrading through diffs from a previous version,
check the older versions page. If you
want to get Allegro through CVS, check
the CVS page.
There is a stable branch and a developement branch. Use the stable branch for
your software final versions and please try the developement one for every
day work, in order to enjoy all the improvements and help
testing code before it's marked safe and stable.
alldata.zip |
360k |
This file contains the data needed by the Allegro demo game. It's only needed if
you got an old WIP version of the library, or if you updated to the current version
via diffs, as these didn't include the demo data to save space.
|
dx70_min.zip |
440k |
You may have problems compiling the Allegro DLL if you don't have the
correct version of the DirectX SDK library and header files. This file
contains the minimal version of the DirectX 7 SDK needed to compile
the DLL yourself.
Only for Windows.
|
dx70_mgw.zip |
241k |
This file contains the minimal version of the DirectX 7 SDK for MingW32.
Only for Windows.
|
|
Binary version (only for Windows)
|
all402_bin.zip |
621k |
This zip file contains the binary distribution of Allegro for Windows. You only
need it if you have a compiler unable to produce the Allegro DLL (like Borland).
To use, unzip the files inside a temporary directory and follow the instructions
of the README.txt file.
|
|
Binary version (only for Linux distributions)
|
|
|