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Tutorials

If you would like to add a link to this page, or there is a dead link which should be fixed/removed, please use the address given at the bottom of the page to contact the webmaster and report the change.

Allegro Vivace - A beginner guide to writing games with Allegro and DJGPP, by George Foot.

Allegro 3D Tutorial - Introduction to 3D concepts and annotated version of ex3d.c, by Tero Parvinen.

Pot of gold... - Informations about how to use truecolor video modes.

Cube3D - Simple 3D example program.

Programming with Allegro and STL - Object-oriented game programming tutorial by Ove Kaaven.

How To Program Games - Tutorial/example series by George Foot.

Lighting Effects - Some random musings about various possible approaches to realtime lighting.

Allegro FAQ and Programming Techniques - Lots of useful programming tips, and answers to common questions.

Palette Reduction - Informations about how to color-reduce a group of images, using the FixPal and Smacker utilities, by Grzegorz Adam Hankiewicz.

Mysteries of ex3d.c - A 3D tutorial by Robin Burrows.

Allegro Hacker's Guide - Information about various inner workings of the library code.

Portability Guidelines - Some suggestions about how to maximize the portability of your Allegro programs.

3D tutorial - 3D tutorial with Allegro sample code.

Allegro CVS introduction - Laurence Withers has written a document which explains how to get and install successfully the CVS Allegro version from Sourceforge.

How to make a Pong game - Tutorial which explains creation of a Pong like game with DJGPP and Allegro.

Game creation tutorial - Game creation tutorial for C with Allegro, written in French.

Allegro tutorial - It contains everything to start with Allegro (in French).

Pixelate - An online game developing magazine started sometime around March 2001 which keeps growing bigger and better with the help of the Allegro community.

Uploading files to SimTel - If you've written an Allegro add-on package, it would be a good idea to upload it to the Allegro directory on SimTel, so that it can be mirrored around the world, included on CD-ROM distributions, and will still be easily accessible even if you move your homepage. This document explains how you can do this.