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Allegro Vivace
- A beginner guide to writing games with Allegro and DJGPP, by George Foot.
Allegro 3D Tutorial
- Introduction to 3D concepts and annotated version of ex3d.c, by Tero
Parvinen.
Pot of gold...
- Informations about how to use truecolor video modes.
Cube3D
- Simple 3D example program.
Programming with Allegro and STL
- Object-oriented game programming tutorial by Ove Kaaven.
How To Program Games
- Tutorial/example series by George Foot.
Lighting Effects
- Some random musings about various possible approaches to realtime lighting.
Allegro FAQ and Programming Techniques
- Lots of useful programming tips, and answers to common questions.
Palette Reduction
- Informations about how to color-reduce a group of images, using the FixPal
and Smacker utilities, by Grzegorz Adam Hankiewicz.
Mysteries of ex3d.c
- A 3D tutorial by Robin Burrows.
Allegro Hacker's Guide
- Information about various inner workings of the library code.
Portability Guidelines
- Some suggestions about how to maximize the portability of your Allegro
programs.
3D tutorial
- 3D tutorial with Allegro sample code.
Allegro CVS introduction
- Laurence Withers has written a document which explains how to get
and install successfully the CVS Allegro version from Sourceforge.
How to make a Pong game
- Tutorial which explains creation of a Pong like game with DJGPP and Allegro.
Game creation tutorial
- Game creation tutorial for C with Allegro, written in French.
Allegro tutorial
- It contains everything to start with Allegro (in French).
Pixelate
- An online game developing magazine started sometime around March 2001
which keeps growing bigger and better with the help of the Allegro
community.
Uploading files to SimTel
- If you've written an Allegro add-on package, it would be a good idea to
upload it to the Allegro directory on SimTel, so that it can be mirrored
around the world, included on CD-ROM distributions, and will still be easily
accessible even if you move your homepage. This document explains how you
can do this.