Allegro
Une librairie de développement de jeux vidéos

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Utilitaires

Presto An Allegro dialog builder.
MDK Another Allegro dialog builder.
GUI GUI Editor for GUI dialog boxes (reads/writes C source definitions).
Makegrid Merges multiple image files into a single bitmap, ready for use by the grabber. Run make to build the executable.
TTF2PCX Win95 utility for converting TrueType fonts into a format that Allegro can read, pluse a Win 3.1 version by Paul Dixon. Now supports fonts containing extended characters (above ASCII #126).
FixPal Palette organisation utility.
RSE Sprite editor.
Mappy Tile map editor by Robin Burrows.
cbgrf103.zip A collection of fonts from the LIBGRX distribution, which can be used with Allegro.
DTA Does cool things with FLIC files.
SBTimbre Editor for OPL instrument patches (makes .IBK files that can be used with the Adlib MIDI driver).
ACE Animated Character Editor.
Jum's Palette Editor Editor for creating 256-color palettes.
Adagio Datafile viewer with a pretty win95 interface.
Sprite Editor Allows you to create frames of sprite animation and then save them in a format which can be used with the grabber's "grab from grid" function.
Paint Program Free paint program, supporting soft brushes.
Allegro Animation Studio The title says it all, really...
Smacker Image conversion, palette manipulation, and FLIC generation tools.
SC UniPad Win95 editor supporting Unicode, UTF-8, and many other cool text encoding formats.
superFLI FLI creation utility by Chris Rowley (includes source code).
Instred Patch editor (eg. for DIGMID instruments) by Martijn Versteegh.
E3D 3D model editor. Partial support for .TMD, 3DS ASCII, and Truespace ASCII formats. Full support for .3DO files.
Tilemaker Bitmapped tile making utility, including sources, by Dan Ricart.


No ePatents Visible avec tous les navigateurs Valid HTML 4.0! Allegro Game Library

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Dernière mise à jour le 07/06/2001 à 03:03
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